Four games, zero accounts, plenty of neon
Escape a maze, reconnect a network of pipes, repeat a sequence of lights, flood a grid with color. Four puzzles generated fresh for every game, verified before they appear, and one shared challenge every day.
Four games, one challenge a day, the same for everyone
Each game draws its daily puzzle from the date. No server is contacted: the same date gives the same seed, so the same puzzle, on any device. Complete one and your streak advances by a day.
Challenge for today
Complete a challenge today to start a streak.
Four games, four ways to rack your brain
Each one has its own page, illustrated rules, and its own best scores. None of them depends on another.
Three clicks, no more
- Pick a game.Each game has its own address. You can bookmark it and land straight on the board.
- Play.Everything runs in your browser. The site calls no server during a game, because there is no server to call.
- Keep your best scores, or don't.If you accept the “preferences” category, your best results and your streak stay in this browser. Otherwise, the page starts from scratch on every visit.
A few verifiable facts
Verified puzzles
Every maze is a spanning tree, every pipe grid starts from a solved network, every flood grid is tested by a solver. Nothing unsolvable, nothing that requires guessing.
No third-party requests
No remote fonts, no analytics script, no share button. Open your browser's network tab: after the page loads, nothing else happens.
Nothing depends on color
Sequence's signals have a shape and a name, Flood's colors carry a symbol, powered pipes change brightness. The neon is a treat, not a crutch.
A single script file
The whole site, games and solvers included, fits in one stylesheet and one JavaScript file. No framework, no build step.
What we get asked most
No. No account, no email address, no password. You open the page and you play. Your best scores stay in your browser, and only if you have accepted the “preferences” category.
Nothing, and nothing later either. There is no paid version, no tokens to buy, and no game is held behind a payment.
No. The site loads no analytics script and no ad network, and it sends no requests to any third-party server. All four games run entirely in the tab you opened.
No, none. Sequence, the memory game, relies on shapes, positions, and written announcements rather than sounds. Nothing on the site makes noise.
Each game draws a puzzle from today's date. It is the same for everyone, it changes at midnight, and completing any of the four advances your streak by one day. Nothing is sent anywhere: the date alone is enough to recreate the same puzzle.
Yes. The layout is designed mobile-first, and every game offers large touch targets: a directional pad, pipes, light-up pads, color swatches.
Sequence if you have two minutes. Flood if you like to plan ahead. Pipes if you want a real puzzle. Maze if you want to get a little lost.